I am posting my conclusions, in case anyone ever stumbles upon this page with similar questions:
> 4. I am left with the sound being played until the phone is rebooted, > since there is NO way I know of to get a hold on the AudioTrack > instance after the service process is killed. There is indeed no way to get hold of the Track, it will continue playback until the phone is shut down. > Is there ANY way to detect in a Process that we are about to be killed > in an ugly manner? No. > How does the MediaPlaybackService mange to stop playback of a song > when I kill it? I suppose it is not stopping the playback either. However, it uses a STREAMing AudioTrack, not a STATIC/LOOPING one, so once its buffers run dry (since the service stops pouring data into them), the Track stops. This is how I 'solved' my issue as well: I just stopped using the static/looping mode (which would have been more effective btw), and implemented streaming with threads instead. > As far as I can tell, none of the AudioTrack's native_stop() / > native_release() / native_finalize() methods get called in this > scenario, leaving the system in an erroneous/inconsistent state. Still looks like a bug to me. -szabolcs -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

