Loki, you can try this:
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG); paint.setColor(Color.BLUE); paint.setStyle(Style.STROKE); paint.setStrokeWidth(2); c.drawCircle(100, 100, 60, paint); On Mar 16, 11:38 pm, Loki117 <[email protected]> wrote: > Afternoon all, > > I hope someone can help. I am trying to get my head around OpenGL on > Android and hopefully start making some nice GUI's that are both quick > and nice to look at. At the moment I am attempting to draw a radar > type screen. To describe the screen think of a mapview with a point on > the map. From the point a circle will radiate like a sonar pulse > spreading out. Now I have tried doing this via MapOverlays and it is > just not fast enough so I would like to try doing it via openGL ontop > of the mapview. > > Does anyone know how I can draw this "ring"? I can't even work out > where to start here. I did have a look at the OpenGL sample for the > spinning cubes but that just confused me further. Any help would be > much appreciated. > > Thanks in advance, > > Tom -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

