Loki,

you can try this:

Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.BLUE);
paint.setStyle(Style.STROKE);
paint.setStrokeWidth(2);

c.drawCircle(100, 100, 60, paint);


On Mar 16, 11:38 pm, Loki117 <[email protected]> wrote:
> Afternoon all,
>
> I hope someone can help. I am trying to get my head around OpenGL on
> Android and hopefully start making some nice GUI's that are both quick
> and nice to look at. At the moment I am attempting to draw a radar
> type screen. To describe the screen think of a mapview with a point on
> the map. From the point a circle will radiate like a sonar pulse
> spreading out. Now I have tried doing this via MapOverlays and it is
> just not fast enough so I would like to try doing it via openGL ontop
> of the mapview.
>
> Does anyone know how I can draw this "ring"? I can't even work out
> where to start here. I did have a look at the OpenGL sample for the
> spinning cubes but that just confused me further. Any help would be
> much appreciated.
>
> Thanks in advance,
>
> Tom

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to