BiiG wrote:
> I'm real new to Java, but not to programming. By blocking do you mean
> I'm stopping the main routine from executing? 

If that sleep() call is on the main application thread, then, yes,
you're stopping it from executing. That at best will freeze your UI and
at worst will cause the Android Grim Reaper (a skeleton carrying a
scythe and dressed in a lime green robe) will say your activity is not
responding and offer a "Force Close" button.

> If I use the time
> difference by currentTimeMillis and give it something to do, is this
> still blocking?

Yes. You want to return after the first playSound() call and use
postDelayed() or something to arrange for the second playSound() call
after a period of time, as Mike suggested.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://twitter.com/commonsguy

_Android Programming Tutorials_ Version 2.0 Available!

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