Hello fellow android developers.

I´d like to ask a question to you who are using or have tried using
Mobclix for Android.
I´ve developped a free metronome app (mobile metronome) which
displays
advertisement and updates it periodically. Unfortunately I don´t have
a
real device on my hands right now so all my tests are being done using
the
Emulator (1.5, 1.6 and 2.1).
After fixing a bug which wasn´t allowing me to access the internet
from the emulator, I started to notice a click "lag" everytime a new
ad was displayed. I went to check logcat and figured out it was
related to
garbage collector´s calls.
I´ve then disabled ads just to check if it was related to the mobclix
sdk
and then GC calls were gone, which led me to the conclusion that
every
advertising exhibition lead to a GC call.
If that´s true, it turns out that it´s impossible to show ads on any
"critical path" (in my case while metronome is on, but could also be
during a game, image processing, etc...). Have you been facing the
same problems? Is it´s effects also so noticeable on real devices?

I believe since it´s nature every advertising companies´s SDK must
have this effect, but what I can´t see right now is how to reduce or
bypass it.


Tnx,
Gabriel Simões

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to