Hello fellow android developers. I´d like to ask a question to you who are using or have tried using Mobclix for Android. I´ve developped a free metronome app (mobile metronome) which displays advertisement and updates it periodically. Unfortunately I don´t have a real device on my hands right now so all my tests are being done using the Emulator (1.5, 1.6 and 2.1). After fixing a bug which wasn´t allowing me to access the internet from the emulator, I started to notice a click "lag" everytime a new ad was displayed. I went to check logcat and figured out it was related to garbage collector´s calls. I´ve then disabled ads just to check if it was related to the mobclix sdk and then GC calls were gone, which led me to the conclusion that every advertising exhibition lead to a GC call. If that´s true, it turns out that it´s impossible to show ads on any "critical path" (in my case while metronome is on, but could also be during a game, image processing, etc...). Have you been facing the same problems? Is it´s effects also so noticeable on real devices?
I believe since it´s nature every advertising companies´s SDK must have this effect, but what I can´t see right now is how to reduce or bypass it. Tnx, Gabriel Simões -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

