And this is the initial release and the version I wanted to use:

<?xml version="1.0" encoding="utf-8"?>
<manifest
    xmlns:android="http://schemas.android.com/apk/res/android";
    package="com.yakloinmobile.lw.physics"
    android:versionCode="101"
    android:versionName="1.01">

    <uses-sdk android:minSdkVersion="7" />
    <uses-feature android:name="android.software.live_wallpaper" />
    <uses-permission android:name="android.permission.VIBRATE" />

    <supports-screens
        android:smallScreens="true"
        android:normalScreens="true"
        android:largeScreens="true"
        android:anyDensity="true" />

    <application
        android:icon="@drawable/icon"
        android:label="@string/app_name">

        <service
            android:label="@string/app_name"
            android:name=".WaterPhysicsToyLiveWallpaper"
            android:permission="android.permission.BIND_WALLPAPER">
            <intent-filter android:priority="1">
                <action
android:name="android.service.wallpaper.WallpaperService" />
            </intent-filter>
            <meta-data
                android:name="android.service.wallpaper"
                android:resource="@xml/main" />
        </service>

        <activity
            android:label="@string/settings"
            android:name=".WaterPhysicsToySettings"
            android:theme="@android:style/
Theme.Light.WallpaperSettings"
            android:exported="true" />

    </application>

</manifest>

On Apr 21, 5:26 pm, Yakloin <[email protected]> wrote:
> I am pulling out my hair trying to figure out what to do to get my
> Live Wallpaper to show up on the Android Market for a Moto Droid with
> the 2.1 OTA update.  It shows up and downloads just fine on Nexus One.
>
> I can only think that it has something to do with the
> AndroidManifest.xml file contents.  I tried all combinations for
> <supports-screens> including not having it at all.  I tried including/
> excluding the <uses-feature
> android:name="android.software.live_wallpaper" />.
>
> I don't like releasing my app over and over trying to debug this.
> Please help out if you can.
>
> Here is the file for reference (in it's current state):
> <?xml version="1.0" encoding="utf-8"?>
> <manifest
>     xmlns:android="http://schemas.android.com/apk/res/android";
>     package="com.yakloinmobile.lw.physics"
>     android:versionCode="104"
>     android:versionName="1.04">
>
>     <application
>         android:icon="@drawable/icon"
>         android:label="@string/app_name">
>
>         <service
>             android:label="@string/app_name"
>             android:name=".WaterPhysicsToyLiveWallpaper"
>             android:enabled="true"
>             android:permission="android.permission.BIND_WALLPAPER">
>             <intent-filter android:priority="1">
>                 <action
> android:name="android.service.wallpaper.WallpaperService" />
>             </intent-filter>
>             <meta-data
>                 android:name="android.service.wallpaper"
>                 android:resource="@xml/main" />
>         </service>
>
>         <activity
>             android:label="@string/settings"
>             android:name=".WaterPhysicsToySettings"
>             android:theme="@android:style/
> Theme.Light.WallpaperSettings"
>             android:exported="true" />
>
>     </application>
>
>     <uses-sdk android:minSdkVersion="7" />
>     <uses-permission android:name="android.permission.VIBRATE" />
>
> </manifest>
>
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