Sure there is, you just have to multiply by a suitable matrix. A simple google query will tell you how it should be done.
On 28 April 2010 03:13, Juan Aranda-Alvarez <[email protected]>wrote: > OpenGL works in 3D space, so if you would like another orientation you > could rotate the scene moving the POV (camera) position. But there is no way > to move from a right-hand coordinate system to a Left-side one. > > On Tue, Apr 27, 2010 at 8:24 AM, Paolo <[email protected]> wrote: > >> Is it possibile to change the corrdinate system of openGL? >> >> Now i have the origin in the botton-left corner, with the x-axis >> points to right, the y-axis points to up and the z-axis points to me. >> >> I want the origin in the botton-right corner, with the x-axis point to >> left, the y-axis point to up and z-axis point always to me. >> >> is it possible? How? >> >> Thanks to all. >> >> -- >> You received this message because you are subscribed to the Google >> Groups "Android Developers" group. >> To post to this group, send email to [email protected] >> To unsubscribe from this group, send email to >> [email protected]<android-developers%[email protected]> >> For more options, visit this group at >> http://groups.google.com/group/android-developers?hl=en > > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

