In addition to averaging.

You can also investigate tresholding.
Display your icons and don't move them unless there is a minimum
amount of displacement. You'll need fine tuning here, it will
compensate for small movement of the hand while looking through the
phone.

Don't forget parralax in your work : Averaging and thresholding values
should be proportionate to the z value of the point of interest your
icon is showing.

Yahel

On 21 mai, 19:30, Alfonso <[email protected]> wrote:
> HI,
>
> I'm programming an Augmented Reality application. It's development
> it's in an advanced state but I can't place the icons on the screen so
> still as anothers programs does (Layar, in example). This is because
> of the continuous variations of the sensors. I've tried the three
> modes of the sensors (FAST, GAME, and NORMAL) but I only get them to
> move more or less fast. The shivering is the same at different speed.
>
> Finally I thougth I could reach my goal with a digital filter,
> averaging historical values. But again the icons continues moving,
> specially the most far placed ones (in the z axis). Please, could some
> one help me with some clue?
>
> Of course, any help will be appreciated.
>
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