I have people complaining about apk size often enough as it already. Having duplicate resources for mdpi displays is not really a viable solution for graphically heavy apps like games.
The solution I followed was to use drawable and drawable-hdpi-v4. Regards, Michael A. On May 24, 9:52 pm, Mark Murphy <[email protected]> wrote: > Xavier Ducrohet wrote: > > The short of it: 1.5 does not know about -mdpi -hpdi, so it'll take > > the first one it finds which could be the wrong one (which means it'll > > get scaled). > > FWIW, the solution given in that presentation was to have both -mdpi and > -mdpi-v3, with duplicate resources. -mdpi-v3 would be picked up by > Android 1.5; -mdpi would be picked up by newer versions of Android that > are legitimately running mdpi displays. > > -- > Mark Murphy (a Commons > Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy > > Warescription: Three Android Books, Plus Updates, One Low Price! > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group > athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

