I don't doubt that there's some cost to running an app that keeps
drawing to a widget window.  But it shouldn't be any worse than
running a live wallpaper, should it?  I assume the widget would get
notified when it's not visible and get the chance to stop animating -
just like a live wallpaper's supposed to do.  Is that not true?  In
any case, I'd probably turn the animations on and off whenever you
touch the widget.

By the way, I'm not talking about tweening or any of the other built-
in Android animations.  I just want to draw frames to a bitmap and
load them to a surface view that maps to the widget 'window' (which
I'm hoping is a thing that looks like just another launcher on the
home screen).

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