I know that the mediaplayer api uses hardware acceleration to encode/
decode video.
Now I want to develop my own video player application without using
the mediaplayer api, but still using the hardware to encode/decode
video.
Any tips on how can I do this?

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to