Hi, In my MapView based application I need to animate specific overlays, whereas others are relatively static. Currently I call invalidate on the mapview, which causes all overlays to be redrawn, whenever I need to animate just one of them. Is there a more efficient way to animate objects on the map? Is there a way to cache the static overlays and reuse them as long as the content doesn't change (would that even increase performance)? How do I use invalidate(Rect) to make my overlay only redraw the dirty rectangle?
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