Hi,

I'm currently trying to port an existing game from J2ME to android,
which is proving to be a little fiddly although quite possible really
I think. However, I seem to have a problem when drawing things outside
of the onDraw() method. I have a couple of other methods which I call
from within onDraw() on occasion (for example, when I have some extra
menu graphics to draw) which attempt to draw to the canvas... which
isn't visible from that method. How can I make the same canvas
reference visible from that method?

I'm a bit inexperienced with java really, so I'm hoping there's a
simple solution or workaround that I'm just not aware of... I'd hate
to have to move all the code into the onDraw() block really!

Anyway, any tips or suggestions would be appreciated. Thanks!
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