Hi, I'm currently trying to port an existing game from J2ME to android, which is proving to be a little fiddly although quite possible really I think. However, I seem to have a problem when drawing things outside of the onDraw() method. I have a couple of other methods which I call from within onDraw() on occasion (for example, when I have some extra menu graphics to draw) which attempt to draw to the canvas... which isn't visible from that method. How can I make the same canvas reference visible from that method?
I'm a bit inexperienced with java really, so I'm hoping there's a simple solution or workaround that I'm just not aware of... I'd hate to have to move all the code into the onDraw() block really! Anyway, any tips or suggestions would be appreciated. Thanks! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

