Simply: setXfermode(new PorterDuff(PorterDuff.Mode.DARKEN));
tatagogo wrote: > Does anyone know exactly how you set up an Xfermode for use with > Paint..? I'm trying to set up an XferMode with PorterDuff.Mode.DARKEN > so that, when assigned, all pixels painted with the Paint call will > darken the underlying pixels (I don't wish to use an alpha channel > btw)... however I've had very little success actually doing this! > > According to the Xfermode documentation: "The static function > Create(Modes) can be called to return an instance of any of the > predefined subclasses as specified in the Modes enum" - unfortunately > I cannot find such a function! > > Any help would be much appreciated, cheers. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

