Simply:

setXfermode(new PorterDuff(PorterDuff.Mode.DARKEN));

tatagogo wrote:
> Does anyone know exactly how you set up an Xfermode for use with
> Paint..? I'm trying to set up an XferMode with PorterDuff.Mode.DARKEN
> so that, when assigned, all pixels painted with the Paint call will
> darken the underlying pixels (I don't wish to use an alpha channel
> btw)... however I've had very little success actually doing this!
>
> According to the Xfermode documentation: "The static function
> Create(Modes) can be called to return an instance of any of the
> predefined subclasses as specified in the Modes enum" - unfortunately
> I cannot find such a function!
>
> Any help would be much appreciated, cheers.
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
Announcing the new M5 SDK!
http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to