Hi,

Could you post your code to help us debug this issue...did you check the
ApiDemos > SurfaceView example?

Thanks,
Megha

On Thu, Apr 17, 2008 at 6:03 PM, Macro <[EMAIL PROTECTED]> wrote:

>
> At the beginning, the SurfaceView can draw OpenGL scene correct.
> But while I launch another Activity , after that close the new-
> launched Activity and return to the original Activity.
> Then the SurfaceView became empty and cann't draw anything.
> That's why?
> There are any action must be done in onResume() callback?
> >
>

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