HI all.
I have no experience in programming phones, but I have an idea for an
application for the Android platform,
and I would like to start implementing it with existing SDK and
emulator.
My application would probably need to contain a few  thousands
images, about the same number of very short audio files - quality of
sound and images should be acceptable, not brilliant.
I know that Android is not binded to a certain hardware, but judging
by the rest of the industry, do you think
that application like what I've described above will be reasonable to
run on a modern headset,
when considering disk space limitations, or would all these media
files take too much -
(I estimate it very roughly at possibly a few hundreds megabyte - does
it sound about right ?)
any thoughts on that would be very welcome,
Thanks
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