Canvas c = new Canvas(bitmapA);
c.drawBitmap(bitmapB, left, top, paint);

On 4月24日, 下午3时10分, Greg <[EMAIL PROTECTED]> wrote:
> hello android champs
>
> On Apr 24, 11:02 am, Greg <[EMAIL PROTECTED]> wrote:
>
> > hello any body can help me out ?
>
> > On Apr 24, 10:10 am, Greg <[EMAIL PROTECTED]> wrote:
>
> > > public static BitmapDrawable convertBytesintoDrawable(byte[]
> > > imageBytes,
> > >                         Context context,byte[] logoImageBytes) throws 
> > > IOException {
>
> > >                 ByteArrayInputStream mainImageinputStream = new
> > > ByteArrayInputStream(imageBytes);
>
> > >                 ByteArrayInputStream logoImageInputStream = new
> > > ByteArrayInputStream(logoImageBytes);
>
> > >                 Bitmap mainImageBitmap =
> > > BitmapFactory.decodeStream(mainImageinputStream);
>
> > >                 //Bitmap.create
> > >                 Bitmap logoBitmap =
> > > BitmapFactory.decodeStream(logoImageInputStream);
>
> > >                 //logoBitmap.setPixels(new int[0], 0, 0, 5, 5, 5, 5);
>
> > >                 //logoBitmap.setPixel(5, 5, R.color.theme_black_text);
>
> > >                 mainImageinputStream.close();
>
> > >                 logoImageInputStream.close();
>
> > >                 Matrix m = new Matrix();
>
> > >                   int newWidth = 200;
> > >                 int newHeight = 200;
>
> > >                 float scaleWidth = -1;
> > >         float scaleHeight = -1;
>
> > >                 //m.postScale(scaleWidth, scaleHeight);
>
> > >                 //m.setScale(5, 32);
>
> > >                 Canvas c = new Canvas();
>
> > >                 c.drawBitmap(logoBitmap, 5, 32, paint2);
> > >                 //mainImageBitmap = Bitmap.createBitmap(logoBitmap, 0, 0,
> > > logoBitmap.getWidth(),logoBitmap.getHeight());
>
> > >                 BitmapDrawable bmd = new BitmapDrawable(mainImageBitmap);
>
> > >                 return bmd;
> > >         }
>
> > > I want to Draw a image on image on x and y axis
>
> > > i have two bitmap one is main and one is logo
>
> > > i want to draw logo image on main image on 5=x and y = 32 how can i do
> > > this ?
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