If you look in DDMS, the resources are kept in memory even after onDestroy has been called. This is, as far as I can tell, for faster startup times.
I too would like further information on this. So far I haven't gotten any good answers. I am hoping that we will not have to explicitly initialize every static value in onCreate, given the probability of bugs in overlooking even one thing. On Apr 22, 5:11 am, vitvikt <[EMAIL PROTECTED]> wrote: > Hi,All > Can anybody answer, why static variables save its values between > onDestroy() in first > application's call and onCreate in second application's call? > In documentation I read: > > "The entire lifetime of an activity happens between the first call to > onCreate(Bundle) through to a single final call to onDestroy(). An > activity will do all setup of "global" state in onCreate(), and > release all remaining resources in onDestroy(). " > > But in example I see, that TestValue savd it's value between calls > public void onCreate(Bundle icicle) { > super.onCreate(icicle); > if(TestValue==0) > TestValue=1; > > Thank's > vitvikt --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---