Maybe pixelfinger is around for this one.

We need the projection and modeview matrices for the gluProject()
call, so to get them i understand we can use glGetFloatv() with
GL_MODELVIEW_MATRIX and GL_PROJECTION_MATRIX, or we can use
glGetIntegerv() with GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES and
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES as noted in the GLU
documentation for gluProject(). But glGetFloatv() is GL11 and
currently unsupported, and GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
is also GL11 and also unsupported. Is it possible to obtain the needed
matrices for gluProject() in the supported GL10?
thanks.
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