> I wouldn't judge Android by the current state of its API.

Thanks, fair enough, Steve. It's just that I've been around
using Java long enough to know that APIs often do get rushed
out without adequate consideration of key limitations, so
raising the flag now might help prevent that if necessary.

> you may have to use javax.sound instead of MediaPlayer.

Right, maybe javax.sound.sampled.AndroidAudioInputStream will
work with ByteArrayInputStream to do the job - I haven't
investigated that yet. It is a good suggestion, because I
mostly looked at this from a Java ME (phone) background
rather than  from a Java SE background. I'll run some
experiments with it to see if I get stuck or not.

On Jun 1, 11:16 am, Steve Oldmeadow <[EMAIL PROTECTED]> wrote:
> >    http://www.seeingwithsound.com/midlet.htm
>
> > which is why I am investigating if a port to Android would be
> > possible, and was surprised by its current API limitations.
>
> Your app looks great.  I'm sure a port will be possible but you may
> have to use javax.sound instead of MediaPlayer.  I wouldn't judge
> Android by the current state of its API.
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