This is disappointing.
I have speech synthesis and streaming media analytics applications that would 
benefit from having access to more local memory.
With a 16M limit, it forces me to restructure applications to be more server 
dependent in ways that are less efficient and would not be necessary as mobile 
devices with more memory become available.
Perhaps an application descriptor could be added that would allow an 
application to use more memory.
That way the default would still be a 16M mmap for all other apps.
Any chance of incorporating something like this into 1.0?
Thanks.
Shawn

 --==--==--
Shawn McMurdo
See my Low Vision Guide at
http://lowvisionguide.org



----- Original Message ----
From: hackbod <[EMAIL PROTECTED]>
To: Android Developers <[email protected]>
Sent: Thursday, June 12, 2008 2:02:27 PM
Subject: [android-developers] Re: 16M Memory Limit


The 16MB is not a hard limit built in to the APIs, it is a current
limit based on the hardware we are actually running on.  It is also a
little tricky to raise the limit, because it would require making the
VM's garbage collector smarter in how it manages memory: right now it
mmaps a memory region that is this maximum size, so if we make that
maximum larger we can start running out of address space.  This is
something that can be fixed relatively easy (again it is not baked
into the APIs), but won't be done for 1.0.

On Jun 12, 1:22 am, whitemice <[EMAIL PROTECTED]> wrote:
> >>...On top of this, by the time Android is fully loaded on a 64MB device 
> >>only 10-20MB of RAM will probably remain.* So, essentially your application 
> >>would use all system resources...<<
>
> "640K ought to be enough for anybody"
> - Bill Gates (apparently)


      
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