Ralf,

I would say the Android emulator should have a comparable startup time
to the iPhone simulator (which is extremely fast to startup and also
to reuse - seconds for each of those actions).  Since the emulator can
be reused once started, that's very usable.  But I think the Android
developers should set their sights on getting comparable speed as the
iPhone simulator when starting and reusing the emulator.

Thanks,

Kevin


On Aug 27, 3:45 pm, Ralf <[EMAIL PROTECTED]> wrote:
> Just out of curiosity, how long is long? One, two, five, ten minutes?
>
> For me it usually takes one to three minutes to start the emulator.
> The good news is once it's started, you don't have to close it,
> eclipse will know how to reuse it for each run.
> R/
>
> On Tue, Aug 26, 2008 at 9:19 PM, kevinr <[EMAIL PROTECTED]> wrote:
>
> > Hello all,
>
> > I setup the Android SDK along with the Eclipse development plug-in.  I
> > found that the time from clicking the "run" button in Eclipse to the
> > time I was able to interact with the Android simulator was excessively
> > long.  It seems to be related to the boot time for the Android
> > simulator.  Is there something I'm missing in order to make the
> > develop-test-develop cycle shorter?  Is there a way to make the boot
> > time shorter through settings on my machine, etc.?
>
> > Thanks,
>
> > Kevin
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