Ralf, I would say the Android emulator should have a comparable startup time to the iPhone simulator (which is extremely fast to startup and also to reuse - seconds for each of those actions). Since the emulator can be reused once started, that's very usable. But I think the Android developers should set their sights on getting comparable speed as the iPhone simulator when starting and reusing the emulator.
Thanks, Kevin On Aug 27, 3:45 pm, Ralf <[EMAIL PROTECTED]> wrote: > Just out of curiosity, how long is long? One, two, five, ten minutes? > > For me it usually takes one to three minutes to start the emulator. > The good news is once it's started, you don't have to close it, > eclipse will know how to reuse it for each run. > R/ > > On Tue, Aug 26, 2008 at 9:19 PM, kevinr <[EMAIL PROTECTED]> wrote: > > > Hello all, > > > I setup the Android SDK along with the Eclipse development plug-in. I > > found that the time from clicking the "run" button in Eclipse to the > > time I was able to interact with the Android simulator was excessively > > long. It seems to be related to the boot time for the Android > > simulator. Is there something I'm missing in order to make the > > develop-test-develop cycle shorter? Is there a way to make the boot > > time shorter through settings on my machine, etc.? > > > Thanks, > > > Kevin --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new Android 0.9 SDK beta! http://android-developers.blogspot.com/2008/08/announcing-beta-release-of-android-sdk.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

