On Oct 24, 1:54 am, "Justin (Google Employee)" <[EMAIL PROTECTED]> wrote: > > Remember, mobile networks are slow, and how many of your users with > want to wait for a 10MB application to download? >
Based on the iPhone App Store's sales lots of people want apps greater than 10Mb - as an example Spore Origins is 80Mb. Apple's approach of forcing > 10 Mb downloads to be done over WiFi seems reasonable to me. The bulk of these big games is media assets like music and video so downloading those assets and storing them on the SD card is feasible, however, I'd like to see Android offer better support for this. For example allow an associated directory to be established on the SD card so that when the user deletes or backs up the application the associated directory on the SD card is also deleted or backed up. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

