When I add the following line to my GLSurfaceView class I get an
IllegalArgumentException from some random place. I don't know where
the problem is because it doesn't give a stack trace.

setEGLContextClientVersion(2);

What else do I need to do to get an OpenGL ES 2.0 application to work?

I have tested this with a completely empty renderer class (and also
put breakpoints on every callback, and none of them get hit,
indicating that the error occurs before my renderer even gets
involved).

Does anyone have a complete working example of how to get started with
Android OpenGL ES 2.0 development?

[There is also a stackoverflow entry here ->
http://stackoverflow.com/questions/3026368/illegalargumentexception-when-trying-to-run-an-opengl-es-2-0-application]

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