No I'm not even using draw_texture. I'm comparing using VBOs to just
ordinary Buffers for the vertices (and no draw_texture). My test is
not near the max frame rate for my device.

On Jun 20, 12:21 am, Miguel Morales <[email protected]> wrote:
> Well, if you look at the talk google gave the developer gave a short
> note about 
> it:http://code.google.com/intl/es-ES/events/io/2010/sessions/writing-rea...
> If memory serves me correct, you won't gain much of a speed gain from
> using VBOs as opposed to say draw_texture.
> This is because the FPS is capped at 30FPS for some devices, however I
> can't recall the details.
>
> Miguel.
>
>
>
>
>
> On Sat, Jun 19, 2010 at 3:01 PM, Navigateur <[email protected]> 
> wrote:
> > I've been trying VBOs (3D) and I've seen no improvement at all on my
> > Motorola Dext over not using VBOs.
>
> > I've tried all kinds of configurations, interleaved arrays,
> > bytebuffers instead of floatbuffers, both direct and indirect.
>
> > My question is, has anybody got any measured improvement in frames per
> > second by using VBOs instead of exactly the same content without VBOs?
>
> > If and only if so, what were your fps results? And can you therefore
> > show me the "proper" way of doing VBOs instead of not?
> > Has anybody else got exactly the same fps with and without VBOs?
>
> > --
> > You received this message because you are subscribed to the Google
> > Groups "Android Developers" group.
> > To post to this group, send email to [email protected]
> > To unsubscribe from this group, send email to
> > [email protected]
> > For more options, visit this group at
> >http://groups.google.com/group/android-developers?hl=en
>
> --http://diastrofunk.com,http://developingthedream.blogspot.com/,http://www.youtube.com/user/revoltingx,
>  ~Isaiah 55:8-9- Hide quoted text -
>
> - Show quoted text -

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to