I'm making a game, using GLSurfaceView, and I keep getting this error message when returning to my game after pressing Home:
"using an invalid surface id=[some integer], identity=[some integer], should be [some integer]" Then it takes a few seconds before the GLSurfaceView is drawn again, even if requestRender() is called. I have not encountered much info on the net as to what that error message means, or how to avoid it. Is there any documentation I could look into? Thanks. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

