Thanks for the answer ! :)

I didn't see how I could tell the Resource to first load the resource
in memory, and then create the drawables objects from it, without
creating myself the Bitmap / NinePatch objects...

If you're referring to the 'getDrawable' command, does this mean I
should use this for every button in the application, and hope that it
will only be slow for the first time ?

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to