Thanks for the answer ! :) I didn't see how I could tell the Resource to first load the resource in memory, and then create the drawables objects from it, without creating myself the Bitmap / NinePatch objects...
If you're referring to the 'getDrawable' command, does this mean I should use this for every button in the application, and hope that it will only be slow for the first time ? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

