I believe you, Mark, but I must profess this is a little counter- intuitive. After all, the same PC will play much more demanding video (higher resolution, fancier codes, etc.) running Windows Media Player or Linux's Totem, so why can't the emulator handle it? Is there really that much overhead in the emulation process? The Wikipedia page on QEMU makes it sound like their method of emulating the ARM should be very efficient, even on Intel CPUs.
But as I said, it is only a -little- counter-intuitive: it only takes a little thought to see how much work might be going on in that emulation, even though the bulk of the MediaPlayer is native code. On Jul 22, 6:42 pm, Mark Murphy <[email protected]> wrote: > Unless you have a rather fast PC (like, oh, a quad-core), the emulator > will not play back video very well. > > On Thu, Jul 22, 2010 at 9:17 PM, Victoria Busse > > <[email protected]> wrote: > > No device yet, only emulator (although tomorrow or at the beginning of next > > I will have an HTC Wildfire, so my app should be running on that) > > The file format is .mp4 > > -- > Mark Murphy (a Commons > Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy > > _The Busy Coder's Guide to Android Development_ Version 3.1 Available! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

