Hi.
I have an application that relies on TTS to work in real time upon
device events (such as new message\sms).
To do that i start my service on device init and when i start it i
start the TTS engine.
Once started my broadcast receivers sends it IPC's to play whatever is
needed.
Of course if an ipc is sent to the service and it's not on i'll have o
start it again, acquire the TTS again and pay the performance penalty
that the sound will be played only seconds after the event.

My question is, is there a better way to handle the TTS engine ? if i
keep the TTS engine instance will it prevent other apps from using
it ? if from a moment that event has occurred i need about 0-200 milli
response, is there a solution other then a service that keeps a live
instance of TTS engine that is already initialized ?

10x! ^^

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