Yeah, it's a hard limitation, only one app with a given package name on a given device at a time. And since Eclipse doesn't sign debug builds, there's no immediate way around the incompatible-signatures issue.
You might be able to put together a build script, then hook it into a hotkey/menuitem on Eclipse, so that you could build & install a signed version just as easily as Eclipse does the unsigned one by default. I don't do build scripts, so I don't know, but I could imagine it might be possible. The only other route that occurs to me would be to attack the problem from the same-package-name side, and use a library project to deploy the same source into 2 apps. That'd let you run them both side by side. I do the same kind of thing with several lite/pro parallel versions, and it works pretty well. But for myself, I just don't find it that difficult to uninstall one or the other when I need to switch. Not worth the hassle of pursuing a different solution, to me. Might be a different story if my apps required a lot of settings or configuration, but OTOH I might put the effort into saving prefs to the cloud (via the data backup API) instead. String On Aug 3, 7:23 pm, TreKing <[email protected]> wrote: > On Tue, Aug 3, 2010 at 1:11 PM, richie rich <[email protected]> wrote: > > Does anyone have any tips/tricks on how to run a debug/dev version of the > > app on the same device without having to uninstall the marketplace version? > > As you have seen, you can't. > > --------------------------------------------------------------------------- > ---------------------- > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

