Necessary for final deployment. The sample program can be used for
testing by developers without uploading to the market.

On Aug 3, 7:23 pm, Trevor Johns <[email protected]> wrote:
> Yes, it's necessary. We need the application to be listed in Android Market
> so that we can actually check and see if you've purchased it. (We send the
> package name and version code of the application to the licensing server --
> if your app isn't published, we won't find a match for the package name.)
>
> Also, your developer account will always return a test response or
> NOT_LICSENSED (since you can't purchase your own app), so you'll need to
> test with a temporary account if you want to test the behavior an end user
> will see.
>
> --
> Trevor Johns
> Google Developer Programs, Androidhttp://developer.android.com
>
> On Tue, Aug 3, 2010 at 11:00 AM, OldSkoolMark <[email protected]> wrote:
> > I'm seeing the same behavior using the sample activity, using the
> > gmail account that is associated with my developer account. The one
> > thing I haven't done is upload the sample activity APK to the Market.
> > Is that necessary?
>
> > On Aug 2, 12:45 pm, Trevor Johns <[email protected]> wrote:
> > > It's a little hard to figure out what the initial report is describing
> > here,
> > > but I suspect it's this:
>
> > > The test response settings in the Market publisher console only affect
> > users
> > > who are (a) the developer who owns the publisher account, or (b) listed
> > as
> > > test accounts.
>
> > > Normal users are unaffected by the "test response" setting. This is so
> > that
> > > you can test your account without disturbing users who have already
> > > purchased your application.
>
> > > So, if your "dummy" account purchased the application, they should always
> > be
> > > getting LICENSED -- because they purchased the application. (Likewise, if
> > > you sideload an application onto phone that's using a dummy account that
> > > hasn't ever purchased the application, they'll get NOT_LICENSED.)
>
> > > There's also one exception to this: free apps. While we won't allow
> > > uploading a free APK that uses the CHECK_LICENSE permission to the Market
> > > publisher console, *requests* for these applications currently will
> > always
> > > return LICENSED. However, since (again) you can't upload these APKs, this
> > > isn't something that should happen often.
>
> > > --
> > > Trevor Johns
>
> > > On Mon, Aug 2, 2010 at 1:30 AM, ojpdev <[email protected]> wrote:
> > > > I'm getting the same problem. It works on two phones (Nexus One and
> > > > HTC Hero). Fails on a HTC Legend. Not sure whether that's important or
> > > > not!
>
> > > > I don't understand how it can say it's licensed.
>
> > > > On Aug 1, 11:46 am, sblantipodi <[email protected]> wrote:
> > > > > I opened a similar thread recently but I doesn't let me enter any new
> > > > > post on it so I opened a new one.
>
> > > > > I'm having problem with LVL, I'm using the MainActivity.java
> > > > > from the LVL sample.
>
> > > > > When I call the check() method from LVL it always returns LICENSED.
> > > > > The strange things is that with my developer account it works well, I
> > > > > got licensed, unlicensed etc
> > > > > on the base of what I set on the developer console.
> > > > > With dummy email settings I got always LICENSED.
>
> > > > > It's strange, It always return LICENSED also if I log into different
> > > > > GMAIL account
> > > > > into the "account and sync" in the emulator.
> > > > > - I deleted AVD,
> > > > > - recreated a new one,
> > > > > - logged into the emulator with a gmail account with no rights,
> > > > > - setted NOT LICENSED form my developer console,
> > > > > - installed the software on the new avd.
>
> > > > > In this way, If I login the emulator with the developer account it
> > > > > works well,
> > > > > if I login with an anonimous email address it always return LICENSED.
>
> > > > > Is this a bug? I have no idea on how to go forward.
>
> > > > --
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