On Aug 4, 9:06 pm, Shane Isbell <[email protected]> wrote: > You really need at least two devices for testing. High-end 2.1+ devices and > a pre-2.0 device. I find that the emulator does a good job of matching > pre-2.0 device behavior but you can get really burned trusting the emulator > to behave the same for the later devices. I've found differences between the > emulator and the device, in everything from NPE's being thrown on the device > to completely different layouts in the UI.
This pretty much matches my experience. The more devices, the merrier, but two seems a decently reasonable setup. Considerably more devices are needed for more advanced work that relies heavily on sensors, use camera preview, and, thoughest of them all, need to maintain a constant FPS rate to deliver a reasonable user experience. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

