Alright, so I've got this OpenGL tutorial I'm basing from, my current
code is equivalent to Part II of it, which is here:
http://blog.jayway.com/2009/12/04/opengl-es-tutorial-for-android-%E2%80%93-part-ii-building-a-polygon/

The code for that can be downloaded here:
http://blog.jayway.com/wordpress/wp-content/uploads/2009/12/Tutorial_Part_II.zip

It leaves you with a white square, and I want to apply a texture to
it, which this tutorial series doesn't cover.  I found a site about
it, with a class called GLTextures, visible here:
http://tkcodesharing.blogspot.com/2008/05/working-with-textures-in-androids.html

I can't figure out the proper way to use the GLTextures class to apply
a texture to the square in the above tutorial.

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