Bump!

Is there anyone who can help me with this? I really need to get this
sorted. The Key I'm using is definitely correct!

Cheers,
Donal

On Aug 5, 8:21 pm, Don <[email protected]> wrote:
> Dear Trevor,
> Thank you for your response.
>
> Out of the three apps, I have yet to publish one app and the other two
> are published under the same google account. The failing app is one of
> the published apps. Interesting though, and this may be nothing, the
> failing app appears as "update available" in the download section of
> the Android market when I am logged in using my publish account, but
> the other app I have published doesn't. Should an app be in this state
> for the same account that is used to publish the app? Also I am able
> to rate the app and leave a comment (I have found this a useful method
> for replying to customers comments!). If I try to update the app, it
> will bring me on to the Google checkout page, where "Buy Now" fails
> with a server error. There must be something wrong with the app in the
> market if the publisher is able to rate it and  leave comments, I
> certainly can't do this with my second published app!
>
> Some further info:
>
> I'm testing all three apps under the same google account on the same
> phone.
>
> I had added another class to the licensing library that contants my
> own SALT and public key, this means that I don't have to store
> individual copies of the key in my apps. (Note, this is the only
> change to the license library I have made).
> Just in case my failing app wasn't pulling in the key correctly; I've
> tested copying the public key into the app, it's now a static member
> of the activity where the licensing is checked. It still fails however
> with the same error.
>
> If it makes a difference, I can get the licensing to reply as expected
> if I set the test response to one of the errors.
> Also, I've also tested changing the response to either NOT_LICENSES
> and LICENSED_OLD_KEY and I can see via debug, the responseCode (see
> line 94 of LicenseValidator.java) is as expected, but I get the same
> "Signature verification failed" response.
>
> Cheers,
> Donal
>
> On Aug 5, 9:51 am, Trevor Johns <[email protected]> wrote:
>
>
>
> > Hi Donal,
> > If you're getting that error, it meas that the RSA public key you're passing
> > into LicenseChecker isn't correct.
>
> > It's a little odd that it would be working in some of your applications but
> > not others, but that's what that error means. You might want to make sure
> > that all three applications are published using the same developer account.
>
> > --
> > Trevor Johns
> > Google Developer Programs, Androidhttp://developer.android.com
>
> > On Wed, Aug 4, 2010 at 7:30 AM, Don <[email protected]> wrote:
> > > Hi All,
> > > I'm having a problem with the LVL in one of my apps.
>
> > > Here are the projects in my eclipse workspace:
>
> > > com_android_vending_licensing - standard LVL
> > > my_app_1
> > > my_app_2
> > > my_app_3
>
> > > All three of the apps use the same licensing library project
> > > (including the same SALT), and share the same code in their main
> > > activities for checking the license. But when testing, one of the apps
> > > continuously fails the license request and the others respond
> > > correctly depending on what test response I set in the market "Edit
> > > Profile" page.
>
> > > The error I get in logcat is:
>
> > > 08-04 15:20:20.863: ERROR/LicenseValidator(4883): Signature
> > > verification failed.
>
> > > And the dontAllow() function of the LicenseCheckerCallback is run.
>
> > > This error message originates from line 104 of LicenseValidator.java
> > > in the licensing library. I've done some debugging and the
> > > responseCode is set to LICENSED (see line 94 of
> > > LicenseValidator.java).
>
> > > Some help would be very much appreciated.
>
> > > I'm testing the apps on a motorola milestone.
>
> > > Cheers,
> > > Donal
>
> > > --
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