Actually, there is already intents to capture sound or photo, they're
just undocumented bet we use it in our application:
mCaptureImageIntent = new
Intent("android.media.action.IMAGE_CAPTURE");
mCaptureAudioIntent = new
Intent(MediaStore.Audio.Media.RECORD_SOUND_ACTION);

On 31 oct, 21:17, Alvin Yates <[EMAIL PROTECTED]> wrote:
> Video isn't supposed to happen, and given mobile tech at the moment I
> don't know of a phone that does support it.  The BW requirements are
> probably too high to manage anything at a decent framerate.
>
> Picture capturing is available if you use the Camera API. Search for
> Megha's CameraApiTest.zip file for a rough idea of how it works.
>
> Screen capture is a bit weird, and I would imagine you would have to
> find a handle to the actual screen and create a service to manipulate
> that.  Without function keys, you might have a time successfully doing
> that though.
>
> Audio is through the Media APIs.  It's decently documented and has an
> example, unlike Camera.
>
> On Oct 31, 10:20 am, elDoudou <[EMAIL PROTECTED]> wrote:
>
> > Thank you for this valuable information. I think that I will use the
> > Rings Extended app in the meantime. Does anyone knows when the Android
> > SDK will provide built-in:
>
> > - a video-capturing activity? A video picking activity?
> > - a photo capturing activity? Photo picking is already implemented,
> > right?
> > - a screen-capturing activity?
> > - the audio-capturing is already there, right? an audio picking
> > activity?
>
> > Cheers,
> > Édouard
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