There's a bug in my network code so that when the server's not available the Android client tries over and over to connect. On 1.5 (emulator) this results, within a minute, in an "Excessive JNI global references" error where the leaked object is a small (20 byte) boolean array. The same code on emulated 2.1 runs for as long as my patience lasts. Is there any possibility the leak is in my code and not an Android bug that's been fixed since 1.5?
Thanks, --Eric -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

