Hi All,
I'm writing a game which involves updating a SurfaceView very often.
This is working fine, but I would prefer if there was a way to only
update a sub rectangle of the screen each time, as opposed to the
whole screen. I know you can do this
with bitmaps, but my animation is operating on a raw colour array
(int[]) and I'm trying to avoid creating a bitmap everytime. As far as
I can see, canvas doesn't have an equivalent method for painting a
subrectangle of an int[].

Thanks,
Tomasz

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