I write code to analyse voice recognition results. It works well, but
is quite a lot of stuff to do to make it workable.
See my free (free at present anyway) App called  Spelling in the
market.

On Sep 2, 5:16 pm, moa <[email protected]> wrote:
> Hi,
>
> Is it possible to use the voice recognition api in order to handle a
> known set of commands yet?
>
> For example;
>
> Text to speech prompts "Say Yes or No"
>
> User says "no"
>
> VR matches this against a specific valid vocabulary containing only
> "yes & no", and then returns "no".
>
> Can you do this yet?
>
> Last time I looked you could not. The VR would match against a full
> vocabulary and user saying "no" would come back with things like
> "snow" and so on.
>
> The other BIG problem was that if the VR got no match a "Retry" dialog
> was displayed, this needed to be dismissed by using the screen, which
> meant the the voice control process failed at this point, terminally.
>
> Is there any closer to being usable in 2.2 ?
>
> Thanks in advance for any feedback.

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