So I am a lazybones using GLSurfaceView and loving it.  But now that
my code is running too darn fast (heh), I would like to slow it down
via setting eglSwapInterval to 2 or something.  Just to be nice to the
battery.

But, being a lazybones, I can find no way of doing this when using
GLSurfaceView. (and hacking an early return from onDrawFrame() was
very unsatisfying).

Thanks

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