On Fri, Sep 3, 2010 at 6:01 PM, Mark Wyszomierski <[email protected]> wrote: > Ah well, is there any better and new way of setting pixel sizes at > least for a view? For example, my two styles had different image > widths: > > // style1: > layout_width="25dip" > > // style2: > layout_width="50dip"
Why not use dimension resources? > Doing something like this: > > myView.setLayoutParams(new LinearLayout.LayoutParams(50, 50)); > > would not set the sizes in dip, scaled for the current device display > specifics. Why not use dimension resources? getDimension() will apply the scaling for you. > I could grab the device density and scale myself, but are > there any other better ways of doing this? Why not use... Oh, well, you get the picture. :-) -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.1 Available! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

