Okay, look at it another way: the documentation you are quoting says that those control the different screen sizes you support. And let's say it states: "these attributes, and nothing else, determine the screen sizes you support." It doesn't say anything about what the values are if you don't specify them. That is covered *in the same document* only a couple paragraphs down (in the sections that are clearly there to expand upon that material) in the text I pointed to.
I mean... there are a lot of places I could point to in the documentation that are not so good or outright bad. To have a problem with this particular part... I don't understand. On Sat, Sep 4, 2010 at 4:11 PM, Indicator Veritatis <[email protected]>wrote: > It is not "being uber-pedantic". And your example of guns killing > bunnies is irrelevant. It would have been relevant if you had followed > the wording of the citation a little more closely, and said, > "this gun lets me specify whether the bunny will live or die". But of > course, you did not say that, since that does not support your > position. > > The truth is that as happens all too often, the online documentation > says one thing in one place, and contradicts that one thing in another > place. > > On Sep 4, 12:36 am, Dianne Hackborn <[email protected]> wrote: > > Also on that page: > > > > Default values for attributes > > > > The default values for the <supports-screens> attributes differs, > depending > > on the value of > > theandroid:minSdkVersion< > http://developer.android.com/guide/topics/manifest/uses-sdk-element.html> > > attribute > > in the application's manifest, as well as on the value of > > android:targetSdkVersion, if declared: > > > > - If android:minSdkVersion or android:targetSdkVersion is "3" (Android > > 1.5) or lower, the default value for everything except > android:normalScreens > > is false. If you are primarily targeting pre-Android 1.6 platforms but > > also want to support other densities/screen sizes, you need to set the > > appropriate attributes to true. > > - If android:minSdkVersion or android:targetSdkVersion is "4" (Android > > 1.6) or higher, the default value for everything is true. If your > > application requires Android 1.6 features, but does not support these > > densities and/or screen sizes, you need to set the appropriate > attributes > > to false. > > - Note that android:normalScreens always defaults to true. > > > > But um yeah if you want to be uber-pedantic... wait, no, not even in > that > > case. "This gun lets me kill the bunny." That doesn't imply to me that > the > > gun is the only way I have to kill the bunny. :) > > > > On Fri, Sep 3, 2010 at 11:57 PM, Indicator Veritatis <[email protected] > >wrote: > > > > > > > > > I take your word for this, that it really is true. But I must point > > > out: strictly speaking that contradicts > > >http://developer.android.com/guide/practices/screens_support.html > > > which reads in part: > > > > > "The platform also provides a <supports-screens> manifest element, > > > whose attributes android:largeScreens, android:normalScreens, and > > > android:smallScreens let you specify what generalized screen sizes > > > your application supports. " > > > > > By the rules of English grammar, this means that this manifest element > > > ALONE lets you specify it, minSdkVersion has NO part in it. > > > > > On Sep 3, 5:14 pm, Dianne Hackborn <[email protected]> wrote: > > > > On Fri, Sep 3, 2010 at 1:31 PM, Gustavo <[email protected]> wrote: > > > > > <supports-screens android:largeScreens="true" > > > > > android:normalScreens="true" android:smallScreens="true" > > > > > android:anyDensity="true" /> > > > > > > > <uses-sdk android:minSdkVersion="4" /> > > > > > > Note that these two lines are redundant. Making the minSdkVersion 4 > > > implies > > > > you support different screens. > > > > > > -- > > > > Dianne Hackborn > > > > Android framework engineer > > > > [email protected] > > > > > > Note: please don't send private questions to me, as I don't have time > to > > > > provide private support, and so won't reply to such e-mails. All > such > > > > questions should be posted on public forums, where I and others can > see > > > and > > > > answer them. > > > > > -- > > > You received this message because you are subscribed to the Google > > > Groups "Android Developers" group. > > > To post to this group, send email to > [email protected] > > > To unsubscribe from this group, send email to > > > [email protected]<android-developers%[email protected]> > <android-developers%[email protected]<android-developers%[email protected]> > > > > > For more options, visit this group at > > >http://groups.google.com/group/android-developers?hl=en > > > > -- > > Dianne Hackborn > > Android framework engineer > > [email protected] > > > > Note: please don't send private questions to me, as I don't have time to > > provide private support, and so won't reply to such e-mails. All such > > questions should be posted on public forums, where I and others can see > and > > answer them. > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

