You'll need to remove everything using renderscript (such as 3d all apps); that is a private API that is still underdevelopment and thus highly in flux. You could try implementing 3d all apps with the SDK OpenGL ES APIs.
On Wed, Sep 8, 2010 at 1:45 AM, mani <[email protected]> wrote: > Hi all, > > I wanted to modifyl the default Launcher2 app and tried to work > through the code flow by debugging in eclipse with android SDK. > > When i brough the whole code from packages/apps/launcher2, i could see > certain imports are not recogonized in android SDK. > > Is it the apis from renderscript are private ? Not exposed in android > SDK ? > > What is the best solution to work Lancher2 and debug it to understand > more..? > Please share some suggestions...!! > > > Thanks, > Mani > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

