On Fri, Sep 10, 2010 at 2:33 PM, Doug Gordon <[email protected]> wrote:
> I am really surprised that the Android design would only account for > one of anything. In my experience, any time you say "we're only going > to support one of feature X", the marketing or engineering departments > decide to add another "X". In any case, having support for more than > one is the same as having support for any quantity. > Ummmm... I'll only support one touch screen! Okay. I'll only support one DPAD! Okay. I'll only support one CPU! Okay. I'll only support one graphics accelerator! Okay. I'll only support one SIM! Okay. I'll only support one headphone output! Okay. I'll only support one camera! Okay. A marketing or engineering department that can't accept limitations is an organization that will never ship a product. (And you don't note all of the complexity that comes from going from 1 to 2 -- how is this reflecting in the UI? How does the user decide where they want their stuff to go? How about telling them how much space is where? And now you've got to let them move stuff around. I can make a good argument that multiple SD cards is just intrinsically a crummy user experience and should be avoided. Heck even one SD card significantly complicates the UX.) -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

