If I wish to run my application on different devices with different screen size and/or resolution then how can it be achieved?
For example if I have given a padding of 5px for one particular screen size. That might not look good for a device having larger or smaller screen than this device. I understand that for the controls which has size as wrap content or fill_parent, it will work fine. But what could be done for hard coded values. If two devices have different screen resolution then i would need different images, if I am using some image in my application. Do I need to create different build for different resolution or there is some way to create more drawable folders with different name and choosing one of them as we do for localization. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

