Views - yes Canvas - you can create your own to draw into a bitmap, but views are handed a Canvas on their onDraw() method. For a given drawing pass, all of the views (usually) are handed the same Canvas (which points to the screen). However, on a subsetquent call to onDraw(), the actual Canvas object may be different (even if it also points to the screen).
Drawable - this is an abstraction for something that knows how to draw itself inside its bounds. There are lots of subclasses (you can create your own), including one that wrapps a Bitmap Bitmap - this is a basic drawing primitive that can be drawn into a Canvas, and/or can be the target of a Canvas. It has basic dimensions and a reference to memory for pixels (either the screen or to offscreen memory) On Nov 4, 2008, at 8:42 AM, joshbeck wrote: Hello all, Is this correct? View: The android screen is divided up into views. Views are basic layout objects. Canvas: You need to have at least one canvas if you want to do any drawing. Each view potentially has its own canvas. Drawable: ---)This is where my 10:30 bedtime turns into a 2:30 am nap in the chair before work.) -What is the difference between a Bitmap and a Drawable? Can Drawables only be used with ImageView Views? Thanks for any help. Josh Beck --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

