Oh thank you very much, it actually disappeared the duplicated... the
only issue it was the one it wasn't supposed to lol
It's strange that overriding a shadow makes a variation on the map
position.. it can't be just that
On Sep 14, 2010, at 6:28 PM, TreKing wrote:
On Tue, Sep 14, 2010 at 12:23 PM, Pedro Teixeira <[email protected]
> wrote:
how can I put this back to normal without shadow?
OK, this:
public void draw(Canvas canvas, MapView mapView, boolean shadow) {
super.draw(canvas, mapView, false);
boundCenter(marker);
}
is going to get called twice by the system. That's just how it
works. Therefore, what you're currently doing is drawing twice
without shadow, which is why you see what you see. If you don't want
the shadow then you probably want this:
public void draw(Canvas canvas, MapView mapView, boolean shadow) {
if (!shadow)
{
super.draw(canvas, mapView, shadow);
boundCenter(marker);
}
}
P.S. - boundCenter is not something that needs to be done repeatedly.
-------------------------------------------------------------------------------------------------
TreKing - Chicago transit tracking app for Android-powered devices
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Pedro Teixeira
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