Ok - one more question

In my project I set the layout UI designer to "Nexus One". This
allowed me to create a layout based on a long screen such as a Nexus
one.

However, even with that, when I run it on a WVGA845 it still doesn't
look right since the screen is still 85 pixels wider than a Nexus one!

I guess I need to switch to all Relative Layouts or something - but I
still dont see how you can ever get a layout that isn't going to look
funky on different screen dimensions.


-niko


On Sep 15, 4:54 am, niko20 <nikolatesl...@yahoo.com> wrote:
> I switched to using
>
> layout-normal-long
>
> and this works now.
>
> However, the documentation indicates that the other should work too,
> it's not clear - but your explanation does make sense to me I think.
> Thanks for the help Dianne.
>
> -niko
>
> On Sep 15, 2:14 am, Dianne Hackborn <hack...@android.com> wrote:
>
> > I don't know exactly what is going on here, but I would *strongly* suggest
> > that if you are trying to do different layouts based on screen density then
> > you are doing things wrong.
>
> > The only thing density impacts is UI scaling; that is taken care of in a
> > layout with the "dp" units if you need to specify dimensions.  It otherwise
> > has no impact on layout, and should not cause your layout to change.
>
> > Note as per the spec for resource resolution, density configurations are
> > matched in a somewhat special way, since the platform assumes it can pick
> > any density resource and scale it to match the real device density.
> >  Obviously this doesn't make a lot of sense for layouts, so it is something
> > you should avoid.
>
> > On Tue, Sep 14, 2010 at 8:36 PM, niko20 <nikolatesl...@yahoo.com> wrote:
> > > I also tried to change my targetSdk value to "7" and it made no
> > > difference, without a root "layout" default layout.xml file, the app
> > > crashes - it doesn't load the layout-normal-hdpi layout.xml file for
> > > some reason.
>
> > > How frustrating this layout stuff is!
>
> > > -niko
>
> > > On Sep 14, 10:12 pm, niko20 <nikolatesl...@yahoo.com> wrote:
> > > > Just wanted to give a bit more info
>
> > > > I also have a layout.xml file in the default "layout" directory.
>
> > > > In my code the main activity uses this line:
>
> > > > setContentView(R.layout.main);
>
> > > > If I delete the layout.xml from the default layout directory I get a
> > > > force close on startup.
>
> > > > So does this line of code interfere with android's layout loading or
> > > > something , overriding it?
>
> > > > -niko
>
> > > > On Sep 14, 9:40 pm, niko20 <nikolatesl...@yahoo.com> wrote:
>
> > > > > Hi,
>
> > > > > I'm trying to understand the layout engine for different screen sizes
> > > > > and densities, to look into adding support for tablets in my apps.
>
> > > > > I was under the impression that you could also have different layouts
> > > > > based on screen density as well in android, and it would select the
> > > > > appropriate one.
>
> > > > > I have the following:
>
> > > > > a layout-normal-mdpi directory with a layout.xml file.
> > > > > a layout-normal-hdpi directory with a layout xml file with a different
> > > > > layout for high density screens.
>
> > > > > In my application manifest I have min SDK as 3,  target SDK as 5. I
> > > > > have a supports-screens element and declare the following:
>
> > > > > android:largeScreens="true" android:anyDensity="true"
>
> > > > > I'm compiling against Android 2.2 library.
>
> > > > > However, when I run an AVD that is in WVGA854 mode with a lcd.density
> > > > > of 240, android isn't using my hdpi layout, it still uses my mdpi
> > > > > layout. I don't know why and need help!
>
> > > > > Thanks!
>
> > > > > -niko
>
> > > --
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>
> > --
> > Dianne Hackborn
> > Android framework engineer
> > hack...@android.com
>
> > Note: please don't send private questions to me, as I don't have time to
> > provide private support, and so won't reply to such e-mails.  All such
> > questions should be posted on public forums, where I and others can see and
> > answer them.

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