If you have graphics that are simple, it's better you get them converted into 9-patch png. Else, I think, design your graphics for the largest resolution.
You can also use, drawable-mdpi, drawable-ldpi, drawable-hdpi folders to stuff in graphics for different screen resolutions. -Kumar Bibek http://techdroid.kbeanie.com On Sep 17, 2:42 pm, Filip Havlicek <[email protected]> wrote: > Hi everyone, > > I took a look at the home screen widget design recently and I tried to > deploy a simple widget with 4x1 portrait background provided in Widget > Design Guidelines > (http://developer.android.com/guide/practices/ui_guidelines/widget_des...). > I tried it in HVGA emulator (screen size 320x480 or something) and on > Nexus One (screen size 480x800) and the widget seems to be the same size > with respect to other UI elements (search widget etc) on both devices. How > is that possible when one screen is 320px wide and the other one is 480px? > Is the graphics in png format being automatically resized somehow based on > screen width? > > If so, is it better to create the home screen widget graphics to make it > perfectly fit to HVGA screen with 320px or is it better to create the > graphics to fit the largest screen width possible so it would shrink itself > on smaller screens (based on assumption shrinking an image is always better > than magnifying it)? > > Best regards, > Filip Havlicek -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

