Please do *not* use Serializable.  It is really inefficient.

If you want to implement custom marshalling/unmarshalling, implement
Parcelable.  It requires that you do more work, but it is far more
efficient.

On Sat, Sep 18, 2010 at 3:57 AM, YuviDroid <yuvidr...@gmail.com> wrote:

> I haven't played with this, but if you make your class (myArrayType) implement
> the Serializable interface it should work fine. Of course, all the instance
> variables of that class must also be Serializable, otherwise you would still
> get an exception (probably a NotSerializableException).
>
> Hope it helps,
> Yuvi
>
>
> On Sat, Sep 18, 2010 at 12:46 PM, jlopeznava...@gmail.com <
> jlopeznava...@gmail.com> wrote:
>
>> I have 2 dimensions array like this:
>> public myArrayType[][] mObjArray;
>>
>> I want to save it in the onSaveInstanceState method, since my array
>> contains lot of elements I dont want to save element by element but
>> the whole array object, what is the best way?
>>
>> I tried this but exception is thrown:
>>
>> ---------------------------------------------------------
>>
>>  public Bundle saveState(Bundle map) {
>>
>>        if (map != null) {
>>                map.putSerializable("objLevel", (Serializable)
>> mCurrentLevelMatrix);
>>        }
>>
>>        return map;
>>    }
>>
>> -------------------------------------------------------
>>
>> I have seen a putParcelableArrayList method but dunno how it works
>> exactly.
>>
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>
>
>
>
> --
> YuviDroid
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-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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