Being able to specify a Looper in requestLocationUpdates seems to imply that
LocationManager uses Looper/Message mechanism to deliver location updates to
the application.

Using the UI Looper seems safe then, since location update messages would be
delivered to the main thread, decoded into Java callback method calls, and
invoked as usual.

--
Kostya Vasilyev -- http://kmansoft.wordpress.com

29.09.2010 21:13 пользователь "ADRA" <dche...@gmail.com> написал:

I could be wrong about this due to inexperience, but due to the nature
of the looper, if you put it on the main looper and the GPS decides to
randomly disappear for seconds then the GUI freezes along with it. I
don't know if that really happen in reality, but I imagine the
possibility could occur. If you want to make sure that the location
updates don't mess up your UI you could always do something like:


class MyLocThread extends Thread
{
public MyLocThread ()
{
setDaemon(true);
setName("LocationThread");
}

public void run()
{
Looper.prepare();

lm.requestLocationUpdates(
LocationManager.GPS_PROVIDER,
0L,
0L,
locListenerGPS,
 Looper.getLooper()
);
Looper.loop();

}
}


On Sep 29, 8:35 am, Pent <tas...@dinglisch.net> wrote:
> Is there anything wrong with specifyi...

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