Hi,

I was able to resolve this. This is what needs to be done.

1.) The app needs to have been published at some point for test
console settings to work. I published and then quickly unpublished the
app.
2.) The app needs to be uploaded as a paid app. I had to sign up for a
Google merchant account so that I could upload the 'sample lvl app' as
a paid app.

Thanks,

--MB.

On Oct 6, 10:47 am, MB <[email protected]> wrote:
> I followed all the steps in  this doc before I posted here.
>
> I am already signed in with my publisher account on an AVD running
> Google Inc. 2.2.
> There are some threads on this group indicating the app needs to be
> published. Is it really the case that an app needs to be published
> just fortestinglicensing?
>
> On Oct 6, 8:43 am, Moto <[email protected]> wrote:
>
>
>
> > Read the Android Licensing tutorial they cover what you need to 
> > do:http://developer.android.com/guide/publishing/licensing.html#acct-signin
>
> > -Moto
>
> > On Oct 6, 2:22 am, MB <[email protected]> wrote:
>
> > > Hi,
>
> > > I amtestinglvl using the sample  application (after changing package
> > > name and uploading the apk). But it always returns 'Licensed' on the
> > >emulatoreven though I've set the test response to 'Not Licensed'.
>
> > > The following thread indicates that LVL cannot be tested with draft
> > > applications and will always return 'Licensed'.  So how does one test
> > > LVL on theemulator? I am sure something as basic as this must be
> > > supported.
>
> > > But I am unable to figure out how to do it. I would really appreciate
> > > any pointers regarding this.  I've wasted quite a bit of time on this
> > > poring over the licensing doc and other  threads.
>
> > >http://groups.google.com/group/android-developers/browse_thread/threa...
>
> > > Thanks,
>
> > > --MB.

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